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Overall, even if this review may sound a bit simplistic, the atmosphere and feel of the game is just right.
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The cat mechanic was actually done properly unlike the wolf mechanic in Symphony of the Night. The bosses themselves aren't super difficult, and a few of them can be easily defeated by just kiting with your bow. The spike traps are a bit goofy and do frustrate you a little when you're trying to rush through areas. The map is semi-linear and forks off a few times, but unlike games like Bloodstained, doesn't have any secrets that warrant you having to use a guide to find everything. The game doesn't really have much in the way of a story except for ambiguous dialogue hinting at one. The game definitely feels a bit "sped up" compared to typical Metroidvania games, as it throws you straight into the action and has you explore around to defeat bosses. It's not super long, but it is paced just right for an indie game. The A nice light Metroidvania for those who can't get enough of the genre. … ExpandĪ nice light Metroidvania for those who can't get enough of the genre. Conclusively, this game is awesome, so get it. The game has a hard time toward the end-game of knowing how to handle an overpowered player, since it was also made for someone who didn't get all the powerups, that is- all the way up until the final boss, which is how it should be. The NPCs and bossesin this game are numerous, and a few of them are even funny and fun to fight, while others will be a bit on the annoying side- not difficulty wise, just mechanic-wise. So, you can see why I said "Dark Souls Clone". Sounds familiar, again? The story is vague though understandable, the protagonist is silent but your choices through her propell certain characters a certain way, etc.
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The story is told through talking to others, as you play a silent protagonist- though, others can hear them and you can give brief answers at times. When the boss you're facing is too tough, just go to unexplored areas and grind, right? This mentality will get you sweeping through the game. Momodora is a great game (Momodora 4? Prequel Momodora?), and while it isn't too difficult, it provides just the right amount of fun and challenge to keep powering through it. The game does invoke very direct "Inspirations" from the game (Castlevania) and you don't see Konami putting those out anymore, so this is the best you can get until then. The words "Dark Souls Clone" are thrown around a lot, but since this is a 2D game, I'm going to put in a "Castlevania Clone" clause here, instead.
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The words "Dark Souls Clone" are thrown around a lot, but since this is a 2D game, I'm going to put in a "Castlevania Clone" clause So.
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